![]() tileName: Block : the name of the specific block you wish to clone.Force will allow you to clone the area even if the source and destination areas overlap, and Move will clone the source to the destination, replacing source with air. normal|force|move (optional): Normal will leave all blocks you’ve cloned the same at the original destination, and make a new clone of it.filtered (optional): Filtered copies only the blocks of matching tileName.replace|masked (optional): Replace copies all blocks, including air, replacing all blocks in the destination, whereas Masked copies only non-air blocks.destination: x y z: Specifies the lower northwest corner of the destination area (where you will place the cloned section). ![]() ![]() begin: x y z and end: x y z: Used to specify the coordinates of two opposing corners of the region you are cloning. ![]()
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